Let's You and Him Flyte
A downloadable game
A quick improv game/LARP I created that requires very little setup (only four pages total of game docs). Never playtested. Potnentially fun.
The armies of the fyrd have fallen in battle, and the shire burns from weald to wold. The gods have fought and perished as one, seers proclaim through tears and gnashing teeth. Woden and his valcyres have ridden their last, and the sky fills with dark winds and strange thunders. The world is ending—on this, sources agree.
At the mead-hall of Gevering, Queen Linda has called a folkmoot, to gather and hold council on these trying times. But the time for action is past, and only a handful of survivors have made it out of the storm and through those fabled wooden doors. You are road-weary, battered and beaten down by the fates, but the stores hold more than enough for one last feast.
There are no weapons allowed in the mead-hall—if you have differences to settle, it will be with your words. If there is a tomorrow, whether or not you live to see it, it will need new heroes and gods. And so each of you has decided to propose how the world may yet be reborn…if you can convince anyone else.
Recommended 5-9 players, 90 or so minutes. Probably not for everyone. It's a game where you argue about future heroic deeds, and then go to sleep.
CW: contains extremely Anglo-Saxon names
Status | Released |
Category | Physical game |
Author | Dr. Thunderbeard Productions |
Tags | improv, LARP, Medieval, Post-apocalyptic, skaldic |
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